Lỗi error loading file the audio is not found năm 2024

(most of that information can be found by choosing Logic Pro X > About Logic Pro X, and > About This Mac)

I still have not been able to fix this issue. Here is what happened, I used a certain file, let's call it file1. this was an audio file of 385mb. So, I edited it to a few second that I needed and the file shrank to 12mb only. I deleted the track and the audio file file1 and added a new file called file2 (the 12mb) now every time I open this project, it's asking me for the file1. I don't want to use it anymore, once I click "skip" my project works fine with the new file. I went through the project cleanup, i went through the delete unused tracks, etc. The error comes up anyway. Any suggestions? thx,

As mentioned in an earlier post in this same thread, go to the project audio browser ("Audio Bin" in Logic 9) and delete the reference for that file (you'll find it right away if you look for an exclamation mark). Save the project. Next time you open the project it won't ask you to locate the file because it will no longer be part of your project in any way.

Start by closing all Transistor tabs in your browser. Log back in to Transistor and re-try the upload again.

Test your connection

If you have a large file uploading over wifi, the upload may stop if your Internet connection drops out.

You could identify this by testing a smaller file upload to see if it completes. Or testing on a another device with a different Internet connection

Check your audio file

If there has been any issues with exporting your audio file, or the audio is corrupt in some way it won't accept it as a valid file within the app.

Check your audio file has exported correctly by checking it plays as expected before uploading it to Transistor.

Change the file name

Occasionally uploads can break if your filename is very long or if it has any special characters in it like / ? ! * _ etc

Rename your audio file to something simple e.g. episode10.mp3 and re-try the upload again.

Update: We have released a fix for this so this should no longer cause an issue.

Check the file format

If you are uploading audio files check your files have the correct file extension and are not an unknown file type.

i have victory aftermath and aftermath level up installed. Every time a battle ends instead of going to this screen i get "Failed to load: audio/bgm/undefined.ogg" and then it stays on that screen. Help would be appreciated.

  • 2

That error means it failed to load the audio file set in the plug-in. Go to the plug-in and set it to use a file which is included in the game.

I've moved this thread to Plug-In support. Thank you.

  • 3

i have both files for the song in my bgm folder though. i get the song for any music i load in the plugin, whether its original or dlc

  • 4

Somehow though it isn't finding them. What directory is your project in? If the directory name isn't following networking rules it will fail to load. Also what is the file name? If that isn't following networking rules it will fail to be recognized and will fail as well.

  • 5

Ok I don't want to derail, but this may SEEM like I am because it's a different plug-in, but it is a Yanfly plug-in. I'll post what happened, and what worked..

I was using weapon animations yanfly plug in, and I actually used one of our wonderful community contributors weapon sprite sheets (@whtdragon so awesome meow), and I did as the plug in instructed, and put the sprite sheets for the weapons in a custom named folder, and that didn't work. I put them in system with no weapons folder at all, and I think that worked. I also cannot check the box for unused files when I export or it breaks my game. > _ > I figure a few png files won't blow my file size out of whack so I'm not worried about it. I just need to trim all the other stuff out.

So maybe try like @bgillisp suggested and try putting the music in a different folder?

  • 6

the project is in this pc>documents>games

  • 7

Need more than that. Post the entire directory as it is spelled out by windows. We need that to see if it is following networking rules. If any %20 show up when you do that, it is not following networking rules and you will have to change the directory the game is in for it to work properly.

  • 8

here it is

  • Untitled.jpg 300 KB · Views: 74

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I'm guessing your audio file isn't named "undefined"? What plugin are you using? That undefined makes me think there is something wrong with the plugin variable storing the file name.

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im using victory aftermath

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That error is NOT missing a file, it means that you have not told a plugin which file to use. It's a setting in the plugin properties that is wrong.

If it were missing a specific file or didn't find it, it would tell you the Name of the problematic file. But since it is tell ing you the filename is "undefined", it means that you forgot to tell a plugin which audio file to use. It might even be a different plugin than you think - open the console (f8) when the error happens to see the full error sequence, and post a screenshot of it here if you can't read that list.

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Ok, that directory looks fine, now what audio file did you tell the plug-in to use? You've never answered that question. Just I'm using Yanfly's Victory Aftermath doesn't answer that as YOU have to tell that plug-in what file name to use when it plays the audio.

  • 13

im using scene7 from a dlc

  • 14

but I've tried it with other audio files including vanilla ones and gotten the same result

  • 15

@stickyicarus Then you did something wrong when configuring that audio file. Because as I described above that error message means that the plugin doesn't know which file to use.

Please show us screenshots of the plugin configuration so that we can check how you setup the file there.

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here it is

  • rpg1.jpg 750.4 KB · Views: 49
  • rpg2.jpg 672.4 KB · Views: 43

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From that it looks like your Victory Aftermath file is named: YEP_VictoryAftermath (1) - which would be a problem. It needs to be named YEP_VictoryAftermath. If you're not sure about changing stuff like that, just delete the file and redownload it from yanfly/reinstall it.

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