So sánh card 940m và 1050

The GeForce 940M makes use of a 28 nm design. nVidia has set the core speed at 1072 MHz. The DDR3 memory is set to run at a frequency of 1000 MHz on this model. It features 384 SPUs as well as 24 Texture Address Units and 8 Rasterization Operator Units.

Compare that to the GeForce GTX 1050, which features core clock speeds of 1354 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs as well as 40 Texture Address Units and 32 ROPs.

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 1050 should perform much faster than the GeForce 940M in general. ()

Texel Rate

The GeForce GTX 1050 is much (about 111%) more effective at texture filtering than the GeForce 940M. ()

Pixel Rate

The GeForce GTX 1050 will be a lot (approximately 405%) faster with regards to full screen anti-aliasing than the GeForce 940M, and also capable of handling higher screen resolutions without losing too much performance. ()

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores640384CUDA cores640no dataCore clock speed1354 MHz1072 MHzBoost clock speed1493 MHz1176 MHzNumber of transistors3,300 million1,870 millionManufacturing process technology14 nm28 nmPower consumption (TDP)75 Watt75 WattMaximum GPU temperature97 °Cno dataTexture fill rate59.7228.22Floating-point performanceno data903.2 gflops

Size and compatibility

Information on GeForce GTX 1050 Mobile and GeForce 940M compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For notebook video cards it's notebook size, connection slot and bus, if the video card is inserted into a slot instead of being soldered to the notebook motherboard.

Laptop sizelargemedium sizedBus supportPCIe 3.0PCI Express 3.0InterfacePCIe 3.0 x16PCIe 3.0 x8SLI options-no data

Memory

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated VRAM and use a shared part of system RAM.

Memory typeGDDR5DDR3Maximum RAM amount4000 MB4 GBMemory bus width128 Bit64 BitMemory clock speed7008 MHz2000 MHzMemory bandwidth112 GB/s14.4 GB/sShared memory--

Video outputs and ports

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsDP 1.4, HDMI 2.0b, Dual Link-DVINo outputsMulti monitor support+no dataHDCP2.2no dataG-SYNC support+no data

Technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

GameStream+no dataGPU Boost3.02.0Optimusno data+GameWorksno data+Ansel+no data

API support

List of supported graphics and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (11_0)Shader Model6.45.1OpenGL4.54.5OpenCL1.21.2Vulkan1.2.1311.1.126CUDA++

Synthetic benchmark performance

Non-gaming benchmark performance comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark performance score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 1050 Mobile 11.47

+298%

GTX 1050 Mobile outperforms 940M by 298% in our combined benchmark results.


Passmark

This is probably the most ubiquitous benchmark, part of Passmark PerformanceTest suite. It gives the graphics card a thorough evaluation under various load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Benchmark coverage: 25%

GTX 1050 Mobile 4461

+298%

GTX 1050 Mobile outperforms 940M by 298% in Passmark.

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

Benchmark coverage: 17%

GTX 1050 Mobile 26560

+253%

GTX 1050 Mobile outperforms 940M by 253% in 3DMark Vantage Performance.

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Benchmark coverage: 16%

GTX 1050 Mobile 7693

+220%

GTX 1050 Mobile outperforms 940M by 220% in 3DMark 11 Performance GPU.

3DMark Fire Strike Score

Benchmark coverage: 14%

GTX 1050 Mobile 5454

+284%

GTX 1050 Mobile outperforms 940M by 284% in 3DMark Fire Strike Score.

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature seemingly made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Benchmark coverage: 14%

GTX 1050 Mobile 6068

+274%

GTX 1050 Mobile outperforms 940M by 274% in 3DMark Fire Strike Graphics.

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Benchmark coverage: 14%

GTX 1050 Mobile 38042

+331%

GTX 1050 Mobile outperforms 940M by 331% in 3DMark Cloud Gate GPU.

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

Benchmark coverage: 8%

GTX 1050 Mobile 287287

+133%

GTX 1050 Mobile outperforms 940M by 133% in 3DMark Ice Storm GPU.

Mining hashrates

Cryptocurrency mining performance of GeForce GTX 1050 Mobile and GeForce 940M. Usually measured in megahashes per second.

Bitcoin / BTC (SHA256) no data 101 Mh/s

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p73

+306%

18−20

−306%

Full HD46

+142%

19

−142%

1440p24

−300%

96

+300%

4K15

−33.3%

20

+33.3%

Full HD Medium Preset

Assassin's Creed Odyssey37

+1133%

3−4

−1133%

Battlefield 551

+200%

17

−200%

Call of Duty: Modern Warfare40

+233%

12−14

−233%

Far Cry 539

+255%

11

−255%

Far Cry New Dawn38

+245%

11

−245%

Forza Horizon 455

+588%

8−9

−588%

Red Dead Redemption 227

+350%

6−7

−350%

Shadow of the Tomb Raider33

+230%

10

−230%

Full HD High Preset

Assassin's Creed Odyssey30

+900%

3−4

−900%

Battlefield 544

+238%

13

−238%

Call of Duty: Modern Warfare33

+175%

12−14

−175%

Far Cry 536

+260%

10

−260%

Far Cry New Dawn37

+825%

4−5

−825%

Forza Horizon 452

+550%

8−9

−550%

Metro Exodus19

+850%

2

−850%

Red Dead Redemption 214

+133%

6−7

−133%

Shadow of the Tomb Raider29

+190%

10−11

−190%

The Witcher 3: Wild Hunt39

+290%

10

−290%

Full HD Ultra Preset

Assassin's Creed Odyssey18

+500%

3−4

−500%

Battlefield 537

+236%

11

−236%

Far Cry 533

+230%

10

−230%

Far Cry New Dawn33

+725%

4−5

−725%

Forza Horizon 437

+363%

8−9

−363%

The Witcher 3: Wild Hunt22

+267%

6

−267%

1440p High Preset

Call of Duty: Modern Warfare18

+260%

5−6

−260%

Metro Exodus11

+267%

3−4

−267%

Red Dead Redemption 28−9

+700%

1−2

−700%

Shadow of the Tomb Raider17

+143%

7−8

−143%

1440p Ultra Preset

Assassin's Creed Odyssey13

+333%

3−4

−333%

Battlefield 526

+333%

6−7

−333%

Far Cry 521

+320%

5−6

−320%

Far Cry New Dawn24

+2300%

1−2

−2300%

Forza Horizon 426

+767%

3−4

−767%

4K High Preset

Call of Duty: Modern Warfare10

+400%

2−3

−400%

Metro Exodus7

+600%

1−2

−600%

Red Dead Redemption 26−7

+500%

1−2

−500%

Shadow of the Tomb Raider8 0−1 The Witcher 3: Wild Hunt10−11

+400%

2−3

−400%

4K Ultra Preset

Assassin's Creed Odyssey7

+600%

1−2

−600%

Battlefield 513

+333%

3−4

−333%

Far Cry 511

+450%

2

−450%

Far Cry New Dawn11

+57.1%

7−8

−57.1%

Forza Horizon 415

+400%

3−4

−400%


This is how GTX 1050 Mobile and GeForce 940M compete in popular games:

900p resolution:

  • GTX 1050 Mobile is 306% faster than GeForce 940M

1080p resolution:

  • GTX 1050 Mobile is 142% faster than GeForce 940M

1440p resolution:

  • GeForce 940M is 300% faster than GTX 1050 Mobile

4K resolution:

  • GeForce 940M is 33.3% faster than GTX 1050 Mobile

Here's the range of performance differences observed across popular games:

  • in Far Cry New Dawn, with 1440p resolution and the Ultra Preset, the GTX 1050 Mobile is 2300% faster than the GeForce 940M.

All in all, in popular games:

  • Without exception, GTX 1050 Mobile surpassed GeForce 940M in all 36 of our tests.

Advantages and disadvantages


Performance score 11.47 2.88 Recency 3 January 2017 12 March 2015 Memory bus width 128 64 Pipelines / CUDA cores 640 384 Memory bandwidth 112 14.4 Chip lithography 14 nm 28 nm

The GeForce GTX 1050 Mobile is our recommended choice as it beats the GeForce 940M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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GeForce GTX 1050 Mobile

GeForce 940M

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Rate NVIDIA GeForce GTX 1050 Mobile on a scale of 1 to 5:

So sánh card 940m và 1050

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So sánh card 940m và 1050

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