Basic Principles of experimental designs ppt

Uploaded by

G

100% found this document useful (3 votes)

1K views

56 pages

Description:

experimental design

Original Title

Experimental Design.ppt

Copyright

© Attribution Non-Commercial (BY-NC)

Available Formats

PPT, PDF, TXT or read online from Scribd

Share this document

Did you find this document useful?

Is this content inappropriate?

Report this Document

100% found this document useful (3 votes)

1K views56 pages

Experimental Design

Original Title:

Experimental Design.ppt

Uploaded by

G

Description:

experimental design

Full description

Basic Principles of experimental designs ppt
Download

Basic Principles of experimental designs ppt

Skip this Video

Loading SlideShow in 5 Seconds..

Principles of Experimental Design PowerPoint Presentation

Basic Principles of experimental designs ppt
Basic Principles of experimental designs ppt

Download Presentation

Basic Principles of experimental designs ppt

Principles of Experimental Design

- - - - - - - - - - - - - - - - - - - - - - - - - - - E N D - - - - - - - - - - - - - - - - - - - - - - - - - - -

Presentation Transcript

  1. Principles of Experimental Design October 16, 2002 Mark Conaway Experimental Design

  2. Use examples to illustrate principles • Reference: Maughan et al. (1996) Effects of Ingested Fluids on Exercise Capacity and on Cardiovascular and Metabolic Responses to Prolonged Exercise in Man. Experimental Physiology, 81, 847-859. • From paper summary • “The present study examined the effects of ingestion of water and two dilute glucose-electrolyte drinks on exercise performance and ….” Experimental Design

  3. Process of Experimental Design • What’s the research question? • effect on exercise capacity... • What treatments to study? • control group (no liquid intake) vs water vs 2 types of dilute glucose-electrolyte solutions • What are the levels of the treatments? • Paper describes exact composition of solutions • How to measure the outcome of interest • Exercise capacity: time to exhaustion on stationary cycle Experimental Design

  4. Entire Process of Experimental Design • Process of design relies heavily on researchers’ knowledge of the field, though statistical principles can help • Do we need a “no liquid” control group? • Is “time to exhaustion” a valid measure of exercise capacity? Experimental Design

  5. Statistical DOE: Allocate treatments to experimental material to... • Remove systematic biases in the evaluation of the effects of the treatments • “unbiased estimates of treatment effects” • Provide as much information as possible about the treatments from an experiment of this size • “precision” Experimental Design

  6. Statistical DOE • Remove bias, obtain maximum precision, keeping in mind • simplicity/feasibility of design • natural variation in experimental units • generalizability Experimental Design

  7. Focus on comparative experiments • Treatments can be allocated to the experimental units by the experimenter • Other types of studies also have these as goals but: • Methods for achieving goals (unbiased estimates, precision) in comparative experiments rely on having treatments under control of experimenter Experimental Design

  8. Back to example • 4 treatments • no water (N) • water (W) • isotonic glucose-electrolyte(I) • hypotonic glucose-electrolyte (H) • Outcome: time to exhaustion on bike • Pool of subjects available for study Experimental Design

  9. Design 1: subjects select treatment • Does this method of allocation achieve the goals? • Possible that this method induces biases in comparisons of treatments • e.g. Would “naturally” better athletes choose electrolytes? • e.g. Would more competitive athletes choose electrolytes? Experimental Design

  10. Design 1A: Investigators assign treatments • “Systematically” • Everyone on Monday gets assigned no water • Tuesday subjects get water only... • “Nonsystematically”: • Whatever I grab out of the cooler... • Again possible that this method induces biases in comparisons of treatments Experimental Design

  11. What are the sources of the biases? • Key point: Bias in evaluating treatments due to allocating different treatments to different types of subjects • e.g., “better” riders get electrolyte • so differences between treatments mixed up with differences between riders • To have unbiased estimates of effects of treatment, need to have “comparable groups” Experimental Design

  12. Randomization is key to having comparable groups • Assign treatments at random • Note: Draw distinction between “random” and “non-systematic” • Randomization is key element for removing bias • In principle, creates comparable groups even on factors not considered by the investigator Experimental Design

  13. Completely randomized design • Randomly assign treatments to subjects • Generally assign treatments to equal numbers of subjects • Does this give us the most information (precision) about the treatments? • Get precise estimates by comparing treatments on units that are as similar as possible. Experimental Design

  14. Randomized block designs (RBD)General • Group units into subgroups (blocks) such that units within blocks are more homogeneous than in the group as a whole • Randomly assign treatments to units within subgroups (blocks) Experimental Design

  15. Block 1 Block 2 Block 3 Randomized block designs in exercise example • Do an initial “fitness screen” - let subjects ride bike (with water?) until exhaustion. • Arrange subjects in order of increasing times (fitness) • F1, F2, F3, F4 F5, F6,F7,F8 F9,F10,F11,F12 Experimental Design

  16. Block 3 Block 2 Block 1 Randomized block designs in exercise example • Randomly assign treatments to units within F1, F2, F3, F4 F5, F6,F7,F8 F9,F10,F11,F12 I H N W W N I H H W I N Experimental Design

  17. Advantages of RBD • If variable used to create blocks is highly related to outcome, generally get much more precision than a CRD without doing a larger experiment • Essentially guarantees that treatments will be compared on groups of subjects that are comparable on initial level of fitness Experimental Design

  18. Disadvantages of RBD • Now require 2 assessments per subject if block in this way • Note: Could use some other measure of initial fitness that doesn’t require an initial assessment on the bike Experimental Design

  19. Can take idea further • Could group by more than one variable • Each blocking variable • Adds complexity • Might not increase precision if grouping variable is not sufficiently related to outcome Experimental Design

  20. Repeated measures designs/Cross-over trials • Natural extension of idea in RBD: want to compare treatments on units that are as similar as possible • Subjects receive every treatment • Most common is ``two-period, two-treatment'' • Subjects are randomly assigned to receive either • A in period 1, B in period 2 or • B in period 1, A in period 2 Experimental Design

  21. Repeated measures designsCross-over Designs • Important assumption: No carry-over effects • effect of treatment received in each period is not affected by treatment received in previous periods. • To minimize possibility of carry-over effects • ‘`wash-out'' time between the periods in which treatments are received. Experimental Design

  22. Cross-over designs: Example • Cross-over was done in actual experiment • Each of 12 subjects observed under each condition • Randomize order. • One week period between observations. Experimental Design

  23. Cross-over designs: Example • Illustrates the importance of • ``wash-out period'' and • randomizing/balancing the order that treatments are applied. Experimental Design

  24. In general, which design? • Is the natural variability within a subject likely to be small relative to the natural variability across subjects? • More similarity within individuals or between individuals? • Are there likely to be carry-over effects? • Are there likely to be ``drop-outs''? • Is a cross-over design feasible? Experimental Design

  25. Which design? • No definitive statistical answer to the question. • Answer depends on knowledge of • experimental material and • the treatments to be studied Experimental Design

What are the basic principles of experimental design?

There are three basic principles behind any experimental design:.
Randomisation: the random allocation of treatments to the experimental units. ... .
Replication: the repetition of a treatment within an experiment allows: ... .
Reduce noise: by controlling as much as possible the conditions in the experiment..

How many principles of experimental design are there?

There are 3 main principles of experimental design: Randomisation: Random assignment of treatment to experimental units. Replication: Repeated application of the basic treatment to multiple experimental units.

What are the 4 types of experimental design?

Four major design types with relevance to user research are experimental, quasi-experimental, correlational and single subject. These research designs proceed from a level of high validity and generalizability to ones with lower validity and generalizability.

What is experimental design in research PPT?

 Experimental research design are concerned with examination of the effect of independent variable on the dependent variable, where the independent variable is manipulated through treatment or intervention(s), & the effect of those interventions is observed on the dependant variable.